void MoveCellMaskRgnToRect(frameCellPtr curFrame, Rect *r);
OSErr CreateEmptySprite(spriteLayerPtr sprLayer, spritePtr *newSprite, long spriteFlags, long moveTimeInterval, long frameTimeInterval, long refCon);
OSErr CreateColorIconSprite(spriteLayerPtr sprLayer, spritePtr *newSprite, short startID, short numFrames, long spriteFlags, long moveTimeInterval, long frameTimeInterval, long refCon);